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AldarHawk
Moderator
Posts: 300

How many crafters are there here still?

I am trying to see if it is worth while for me to get my current guy to 150 in my skill sets :)

If the demand is there I will have two or three crafters that will all be Level 100 and at 150 in their respected skills.


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June 14, 2013 at 2:56 PM Flag Quote & Reply

Zylo
Member
Posts: 83

I think the main crafters that remain are you / crafty / browning


and most others are kinda like me who have minor skills to do a few things on there own

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June 15, 2013 at 4:05 AM Flag Quote & Reply

AldarHawk
Moderator
Posts: 300

That is good to know.

I am now sitting at 150.0 Blacksmithy. Working on my Carpentry, then Tailoring followed by Tinkering. Once those are done, I will then start my next character to pick up some missed items.

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June 17, 2013 at 7:10 AM Flag Quote & Reply

Polaris
Administrator
Posts: 208

And then you will rage when I release recipes that require a certain combination you dont have... lol just kidding. :)

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June 17, 2013 at 5:20 PM Flag Quote & Reply

AldarHawk
Moderator
Posts: 300

Recepies are what I want Polaris :D

That means I have to spend money to make money. I do not mind pairing up with people who fight in the world to get my my ingrediants :D

And if you have ones released that I do not have the combo for, then I will have to make a character with it ;)

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June 18, 2013 at 7:08 AM Flag Quote & Reply

AldarHawk
Moderator
Posts: 300

Just a few notes that I have about crafting (yes that is what I like to bitch about).

1) Carpentry/Masonry is capped at 132.0 with the current available items to craft.

2) Tinkering is capped at 130.0 with the current available items to craft.

I have not capped Tailoring yet, but I do not see anything in the menu that will enable progression beyond 130ish even with the recepies.

Blacksmithy is able to get to 150 now so I am happy there.

Also, Lumberjacking is trickey, as more than 50% of the trees are not registered in the system as trees so you cannot harvest them. really annoying to find the ones that you can log.


That is it for now, stay tuned for more :)

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June 18, 2013 at 12:13 PM Flag Quote & Reply

Polaris
Administrator
Posts: 208

I appreciate the update AldarHawk, I will try and get that stuff fixed shortly. Starting with the trees lol.

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June 18, 2013 at 8:23 PM Flag Quote & Reply

Zylo
Member
Posts: 83

bah plenty of trees im sure there are more important things heh

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June 19, 2013 at 5:18 AM Flag Quote & Reply

AldarHawk
Moderator
Posts: 300

Zylo, yes there are tonnes of trees. however, only about 20% of them are loggable :) Makes collecting wood HARD

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June 19, 2013 at 11:11 AM Flag Quote & Reply

Zylo
Member
Posts: 83

Haha ya I know. Gathering the paltry amount I had to gm bowcraft/carpentry and have a lil bit left to raise it further feels like it took a month solid.  Prolly did

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June 20, 2013 at 4:11 AM Flag Quote & Reply

AldarHawk
Moderator
Posts: 300

yeah when you have to search for trees that have wood it is kind of strange.

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June 20, 2013 at 7:18 AM Flag Quote & Reply

AldarHawk
Moderator
Posts: 300

Snag hit. Need Bones to get above 119.0 Tailoring. Then I will be capped at about 120.0. Any ideas on when new tailor items will come to boost it?


Current Statistics on Bolli are as follows:

Arms Lore: 150.0

Blacksmithy: 150.0

Carpentry: 132.0 (capped)

Magery: 77.6

Mining: 130.9 (Capped but removing soon enough)

Tailoring: 119.0 (nearly capped)

Tinkering: 130.0 (Capped)


Aim for Final skills:

Arms Lore: 150.0

Blacksmithy: 150.0

Carpentry: 150.0

Magery: 80.0

Tailoring: 150.0

Tinkering: 150.0

70 points left for random things to make combo items.

Once this is hit, i will start a new character focused on Mining (150), Lumberjacking (150), Bowcraft (150), Magery (80), Inscription (150), Animal Taming (150) and 70 points for randoms :)

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June 27, 2013 at 10:03 AM Flag Quote & Reply

Zylo
Member
Posts: 83

How many bones i would guess thousands? i prolly got a few tucked away i can see bout getting u a few


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June 27, 2013 at 11:09 AM Flag Quote & Reply

AldarHawk
Moderator
Posts: 300

For the amount I will be raising? I would need about 2-5K but I cannot be held to that :P

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June 27, 2013 at 12:58 PM Flag Quote & Reply

Zylo
Member
Posts: 83

1.1k waiting for you in the chest

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June 27, 2013 at 6:57 PM Flag Quote & Reply

AldarHawk
Moderator
Posts: 300

Thanks mate. That got me to 119.9 Tailoring :)

From what I guess in the success chance rate I can get to about 121.0 so still need another 1-2K Bones.



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June 28, 2013 at 7:21 AM Flag Quote & Reply

AldarHawk
Moderator
Posts: 300

well time to start my mule.

Skill Targets:

Arms Lore 150.0

Bowcraft/Fletching 150.0

Inscription 150.0

Lumberjacking 150.0

Magery 100.0

Mining 150.0


I will keep you up to date with the progress as I go.

Currently at 50.0 Lumberjacking and 80.0 Mining(working on this to highest ATM) and sitting at Level 4 as well :D

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July 3, 2013 at 8:40 AM Flag Quote & Reply

AldarHawk
Moderator
Posts: 300

well smelting ore caps at 124.0 Mining :( Time to get magery up so I can mine some to get to max cap in mining.


Status update on Minter:

Mining @ 124.0

Strength @ 92 from 30

now to work on Magery.

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July 3, 2013 at 3:07 PM Flag Quote & Reply

AldarHawk
Moderator
Posts: 300

sat training Magery all night. Hit 120.0


Now to start Inscription.

this is the pricey part of my training.


45.0 Inscription to start out so skills now sit like so:

Inscription: 45.0

Lumberjacking: 50.0

Magery: 120.0

Mining: 124.0


Once Inscription is up there (or I have run out of money) I will start on LJ and BC.

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July 4, 2013 at 7:36 AM Flag Quote & Reply

Polaris
Administrator
Posts: 208

whats the expensive part? :P

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July 4, 2013 at 1:55 PM Flag Quote & Reply

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